The Scene Grammar Lab is interested in a wide variety of aspects in visual cognition, particularly visual attention and
visual memory during scene perception. The lab’s core research areas therefore include top-down guidance in scene search, neural representation and development of scene knowledge, as well as
action-perception interactions in real-world scenarios. We use a variety of methodologies in the lab, including psychophysics, gaze-contingent and real-world eye-tracking, pupillometry, as well
as EEG recordings.
What processes are dominant in your brain while freely viewing specific parts of a naturalistic scene? By combining EEG with eye tracking we want to find out more...
Active Vision in Immersive Virtual Reality Environments
Decades of screen-based 2D paradigms in cognitive psychology have provided us with an abundance of insights into the human mind. How do these hold up in naturalistic, navigable 3D environments with realistic task constraints?
Your gaze tells a lot about what is going on in your head: about how you react to what you see and how you choose to accomplish a task.
In particular, at the SGL we are interested in how you look while looking for objects...
Visual search modelling
Modelling cognitive behaviors is a method that is often used to predict how someone would behave, but also to test one's hypotheses and construct theories by comparing the results of a model to the true behaviors observed in a human study.
Both goals are extremely interesting and can potentially yield great results that have many applications.
For example, at the SGL, we are working on a model of visual search that predicts a temporal sequence of gaze positions... >>continue>>